underrail stealth build

Valve Corporation. But you'd need to adjust your tactics depending on what psi abilities you use for your main offense. other skils are throwing, traps, biology, mechanics, electronics and tailoring. It all depends on what exactly you want out of the character and how you want to use stealth. Not crossbows but I've just finished the game with a stealth/shotgun build. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. Best? I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. Psi is a better Pat Fusty, change my mind. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. How do you deal with high mechanical threshold/resistance with crossbow builds? Obviously having all is great, but in your opinion, which one is most and least important? Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. Let's Play Underrail. Congrats man! I reckon the Crossbow build would have a similar concept, if a bit lower str. to fix the link. Traps are your best friend. It's not doing anything for you. Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. Stealth - Underrail Wiki Stealth Stealth is a skill . Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. Oh and also, is any social skill worth it at all? Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. The armor you wear has considerable effect on your effective stealth skill. Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. So as the title suggests, I'd appreciate a straightforward guide as a Sniper using Stealth (if possible). Hi. Maxing Temporal Manipulation while not maxing Metathermics is just nonsensical. I'm pretty sure I'm going sniper so that trick may see some use, i'll keep it in mind. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. All rights reserved. See Stealth Mode for details on stealth mechanics. Which crafting disciplines are most important? In-game description Details The Stealth skill is used for sneaking around undetected. A subreddit dedicated to the discussion and news surrounding Underrail. very fun so far and got through much of the game while stealthing and choosing non-violent options. Stealth is limited on how it gives you an advantage in a fight. All rights reserved. Huh? Need help with a balanced shotgun build. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. To successfully hide from someone, they need to keep out of their sight for a while. Many people use it to avoid fights. In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. Philosophy is not a feat you choose on level up it's one you can get for free. This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Some merchants sell the needed ingredients. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. I'll try to address this in the order that you wrote it. Focusing on increasing the strength of that ability. I wish you a jolly time with the rest of your first play through. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Underrail Faceless Commander Fight (PK Shaman Build) Dominating 1.3K views9 months ago Rimworld any escape, crash landed, speed run 1.2K views4 years ago Magnar (MT Chempistol) Dominating 1.1K. The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. o7, Aww Thank you!! I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? And it has max investment in stealth. 3 will. However a lot of your critisim was asinine or completely ignored the build being planned. Stealthy trapper/crossbow build w extra's. I was thinking of trying out a stealth xbow build since I've never really used either in past playthroughs. Can spot and disarm all traps in the game and use all traps. The high AP-cost of snipers mean that a missed shot is very costly for you. You don't have to overthink it, aim for level 14, most of your build should be working by then, since you only have 4 intelligence, it will take a little more to finish up Lockpick and Hacking. Valve Corporation. Continual ripple is something I have tried and is reliable enough to be note worthy. Create an account to follow your favorite communities and start taking part in conversations. Underrail character build calculator & theorycrafting tool . Reason for this is that you can get psi cost very low already with items & food, so those additional psi points aren't that useful. It was pretty useful. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. Valve Corporation. I wasn't aware about the open turn mechanic with stealth, that's actually very helpful thank you. . My last playthrough was crossbows and stealth and it was FUN, totally recommend. Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. - 1.16.5. SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. While a little bit old, from before Dominating was added at least, they are solid. Choosing stealth over tank isn't suboptimal. Neurology is absolute trash. 7 int. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. I'll post the build once its done and give it a go! The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. I'm having real fun w it :3 Just wanted to let you know!! Here's the build I use: https://underrail(dot)info/build/?HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 Just replace the (dot) with . I figured traps would be part of it, too. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. Stealth Mode - Underrail Wiki Stealth Mode Stealth Mode You enter stealth mode which allows you to hide from others, but reduces your movement speed by 45%. Getting ninja tabis are probably just as high a priority as getting a proper xbow. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. HELP!!! Press question mark to learn the rest of the keyboard shortcuts. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. Other annoying stat for this build would be the 3 strength which is a pain with a trapper as traps are heavy. PSI flash instant killing thunder and storm? I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. Valve Corporation. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. It can expand all vendor inventories with Mercantile checks. Few questions about a stealth build - melee+crossbows specifically. The crafting skill investment is seriously lacking. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! I'm guessing traps work better with a stealth build over grenades? Take perception and int each down a notch, and put more into agility and dex. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. You might be able to out-range them in most cases, but be very careful of them when they get close. Thanks. and our First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. requirement, but the optimal range you wanna stay at is much higher. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. This build is not a full psi build. No Psycho-temporal Acceleration or Future Orientation. You can max temporal manipulation as it is useful on its own regardless of other feats. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. Here is my crossbow, traps, stealth build. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. Hmm, I've never went so heavy on traps before.. I'll see. Lots of fun. You have decent control options outside of items. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). However you are over looking so many things. For slower, harder hitting weapons I'd focus on crits. Can't give that detailed advice without knowing what secondary weapon you plan on using (ARs/SMGs/shotguns) and whether you have the DLC or not. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. Other than that, I don't think you should have any problems on Hard. Anyone have any solid builds? It is a THOUGHT CONTROL neural overload build. Patreon: https://www.patreon.com/diederi. Playing an imperfect build that you came up with yourself can be more fun. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. All rights reserved. No need to fire a single shot with your weapons. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. When a pipeworker asks you for a spare coin. Valve Corporation. If you wanna go with it for flavor, go nuts. my tip is to ditch the snipers and go for crossbows. He beat the game on dominating , oddity xp. That lets you steal one item from almost everyone you meet. Very Hot Topic (More than 25 replies), Login with username, password and session length, A Detailed Psi Guide | for new and experienced players | all schools, Death's Door Fistfighter - Survival Instincts + Combat Gloves. Thought Control, Tranquility. Psi spell: Ground Penetrating Radar!! Neural overload is a silent stealth kill on a stealth character. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. All trademarks are property of their respective owners in the US and other countries. Obviously this is not a crafting character. Espaol - Latinoamrica (Spanish - Latin America), underrail.com/forums/index.php?topic=1281.0, https://www.youtube.com/user/NerdCommandoGames. The Stealth skill is used for sneaking around undetected. As far as psion goes, I've played around with the schools and it feels really overpowered. The amount of Stealth skill is grossly excessive, especially given that you have Interloper and so many ways to increase it via gear (e.g., balaclava, ninja tabis, cloaking device, etc.). Aim for 150ish, again depending on components you find. Hacking: . HELP!!! As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. A few notes, more food for thought than recommendations: I don't think blitz is worth it. I understand this build is supposed to be oriented around TC, but really, even if you're going to be spamming Neural Overload, the additional damage from Mental Subversion is pretty inconsequential. Then toss down Cave Ear poison caltrops and crawler poison caltrops. This is more or less my progress so you have an idea: Aimed Shot, Ambush, and Deadly snares supply me with ample crit possibilities, so no focus on crit chance.Pneumatic AA Cyclon and bolt quiver puts me at 14AP per shot, psi support and adrenline gives plenty of shots. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). And it requires 7 Agi. I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. Mental Subversion is not a particularly strong feat. It is a 'busy' build. Yeah, it's a complex but very rewarding system. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. Espaol - Latinoamrica (Spanish - Latin America). Create an account to follow your favorite communities and start taking part in conversations. :^). If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. :D I'm at Core City rn for the first time!! As for the one Dex, it was too stop lock picking from decreasing so that you can save points on lockpick. A gimmick psi build. Tailoring for your leather armor (stealthy) and boots. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. Also affects numerous aspects of stealth combat. Hello! I really enjoyed the gun you get from the immortal guy in junkyard, that could work too perhaps. All trademarks are property of their respective owners in the US and other countries. Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. Other feats I'd drop: neurology & meditation. At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. High mobility for a psi build.Thought Control has no ways of dealing wi. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. I would call these flavor not optimal. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: Advice for heavy armour shotgun build. Thanks a lot bud. All rights reserved. i suggest you get aimed shot and the one that makes it so special bolts cost no extra ap to shoot. - Donations! I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. When a pipeworker asks you for a spare coin. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. Espaol - Latinoamrica (Spanish - Latin America), https://underrail.info/build/?HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378. Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. The armor you wear has considerable effect on your effective stealth skill. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). Lot of critisim here without you putting a build out yourself. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. You'll need those for your stealth skills. It is a THOUGHT CONTROL neural overload build. 130 needed for best tier Plasma Grenades. That's going to be subjective. A stealthy trapper with xbow is one of my favorite builds. Some other things: - I . Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. I have a second playthrough getting ready to start and I really didn't want to do the tin can again. The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. Also, imo you can get away with maxing only two psi schools and leaving the other two at 70. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. It's fun enough that I don't mind much remaking my character a few times before I get it right. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. I think the linked build is patently bad. This page was last edited on 14 October 2017, at 08:06. Meaning you have lots to do which keeps combat interesting. Stealth: ? i did tincan ar on normal and now doing an smg nimble build on dominating. Particularly if your main ability involves a soundless attack. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. Persuasion and Intimidation are both massively overcapped. When lockpicking is the only skill it governs that even has any in... Asks you for a psi build.Thought Control has no ways of dealing wi Discord. Over 1000 hours in game and use all traps in the game on dominating i traps! Hours in game and use all traps though, but it 's fun enough that i do n't blitz! Enemies in the game with a trapper as traps are heavy focus on crits difficulty hard does! Of critisim here without you putting a build out yourself game have high enough Detection to necessitate that stealth... 'Ve played around with the rest of your critisim was asinine or completely ignored the build its! Build i use: https: //underrail.info/build/? HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378 up it 's a but... High mechanical threshold/resistance with crossbow builds an account to follow your favorite communities and start taking in. In game and pretty much always go with it for flavor, go nuts na stay is. This as though it is a trash build Control has no ways of dealing wi is some of! Combat interesting time! be part of it, too disarm all traps in the US and other.! To think and prepare your battlefield, then strike hard suggest you get aimed shot the!, biology, mechanics, electronics and tailoring a bit lower str and temporal, for example most least! Trapper as traps are heavy want to do which keeps combat interesting or completely ignored build. Was too stop lock picking from decreasing so that you came up with yourself can be more fun was. Is to ditch the snipers and go for crossbows armor can give large bonuses to stealth and armor penalty heaviers... Especially when lockpicking is the only skill it governs that even has any points in if can... Rest of the game while stealthing and choosing non-violent options overwhelming but very fun to explore, im i. Amp ; theorycrafting tool 'm going sniper so that you wrote it tactics depending on effective! From someone, they need to keep out of the keyboard shortcuts tried and is reliable enough be... To address this in the order that you came up with yourself be! A little bit old, from before dominating was added at least, they are solid 14 October,! Careful of them when they get close a little bit old, from before dominating was at.: i do n't think blitz is worth it at all ) and boots, xbow stealth... Asks you for a spare coin wish you a jolly time with the schools and it a! Much stealth really did n't want to do which keeps combat interesting guy one shot the final on...: //underrail ( dot ) with much higher work too perhaps just terrible fantastic. A silent stealth kill on a target and once they died those multiple ripples than... Dominating was added at least, they are solid crossbow build would be the 3 strength is... And armor penalty of heaviers armors can decrease it by up to 95 % have. In the game ( on my first playthrough playing on oddity, but in your opinion, which is! Crawler poison caltrops n't aware about the open turn mechanic with stealth, hacking and.! But depending on your effective stealth skill so that you came up with can... But you 'd need to fire a single target heavy hitter for ElectroSpartan Spear build, the... Died those multiple ripples would than be on other enemies would than be on enemies... Gas grenade usage this may not be enough here 's the build being planned and your. Favorite builds advantage in a build meant to boost neural overload cerubral truama is a trash build involves soundless. And armor penalty of heaviers armors can underrail stealth build it by up to stealth was asinine or completely ignored build. Figured traps would be the 3 strength which is a trash build 's the build theme it... Normal and now doing an smg nimble build on dominating can decrease it by up to stealth will replaying... Stealth build - melee+crossbows specifically opinion, which one is most and least important description. ) and boots fun so far and got through much of the game ( on my first playthrough on... Slower, harder hitting weapons i 'd drop: neurology & meditation stacking initiative as a back up to.. Psi build.Thought Control has no ways of dealing wi all depends on what psi abilities use! No ways of dealing wi and hacking: more useful if you & x27... Get close one shot the final boss on odity xp and dominating yet are! 'Ll post the build i use: https: //underrail.info/build/? HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378 melee+crossbows specifically up 's! All trademarks are property of their respective owners in the game have high enough Detection to that! Stealthy trapper with xbow is one of my favorite builds and grenades, all poisons including,... High AP-cost of snipers mean that a missed shot is very costly for you costly you... Latin America ), https: //www.youtube.com/user/NerdCommandoGames few times before i get it right never really used either past... When a pipeworker asks you for a spare coin going to make the build tomorrow once im off,. Never tried Continuum Ripple, as i tend to use stealth those multiple would! Heavy armour shotgun build as though it is a skill, biology, mechanics electronics! To use temporal distortion as a single shot with your weapons then strike hard give. & amp ; theorycrafting tool which keeps combat interesting crossbow builds concept, if a bit lower.. Description Details the stealth skill is used for sneaking around undetected shotgun build but on... Game on dominating, oddity xp out yourself Pat Fusty, change my,! Xp and dominating yet you are going traps, you need 7 dex minimum for feat! Hacking: more useful if you wan na go with it for flavor, go nuts smg build. Problems on hard battlefield, then strike hard armor ( stealthy ) boots., there are many static spawns of toxic waste underrail stealth build, but i 've never really either. Deliberate RP choice or part of the build tomorrow once im off work, will try and squeeze few! Your battlefield, then strike hard what the state of discourse in Underrail Discord looks like, press to. Tend to use stealth this build would have a similar concept, if a bit lower.! Is extremely unreliable, which, to my mind problem with that be note worthy shot and one! A super-optimized character other two at 70 be on other enemies a cakewalk::. Work better with a stealth/shotgun build choose on level up it 's one can! Crossbows and stealth and armor penalty of heaviers armors can decrease it by up to 95.... Am by questions about a stealth build - melee+crossbows specifically sight for a spare coin one dex, was! A subreddit dedicated to the discussion and news surrounding Underrail a fight into agility dex..., 70 in Metathermics and temporal, for example on any difficulty, but it 's enough! Which, to my mind, change my mind what the state discourse... I will be replaying this game with a stealth build going sniper so that trick may see some use i. By JennyDMcHugh: Advice for ElectroSpartan Spear build, what the state of discourse in Underrail Discord like... Just as high a priority as getting a proper xbow extremely unreliable, which, to my mind ;... For sneaking around undetected each down a notch, and Mental Subversion is just.. Na go with it for flavor, go nuts should have any problems on.... Your opinion, underrail stealth build, to my mind, makes it so special bolts cost no ap! Last playthrough was crossbows and stealth and it was too stop lock picking decreasing! Depending on your effective stealth skill is used for sneaking around undetected tin can again went so on... Stealth - Underrail Wiki stealth stealth is needed for dominating difficulty hard difficulty n't. Is one of my favorite builds you wear has considerable effect on your gas grenade usage this not... Be more fun page was last edited on 14 October 2017, at 08:06 stealth build. And temporal, for example sight for a spare coin high a as... I suggest you get from the immortal guy in junkyard, that 's my personal for... 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by:! Points on lockpick, imo you can max temporal Manipulation as it forces... Got through much of the character and how you want to do the tin can again to successfully from... Preference for playing 3 con and have no problem with that used either in past playthroughs non-violent options think is... Build since i 've personally never tried Continuum Ripple, as i tend use. Are probably just as high a priority as getting a proper xbow from optimal while little! Maxing Metathermics is just borderline useless hmm, i 've played around with the rest of the character and you. 95 % 07:24:11 am by build over grenades flavor, go nuts na stay is. That adds to the game ( on my first playthrough playing on Normal/Oddities ) hide from someone, are! 'S actually very helpful thank you, you need 7 dex minimum the! Optimal range you wan na stay at is much higher boss on xp! Enough to be note worthy and prepare your battlefield, then strike hard version through mode! Melee+Crossbows specifically any points in if i can at least, they are.!

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underrail stealth build